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Search Results for : ContextCapture

Reality Modelling, ContextCapture and the Pope

Posted by Admin - December 7, 2015
A technology that can create mm accurate ‘reality meshes’ from photographs looks set to give laser scanning some serious competition
Bentley Systems

Geo whiz: Bentley acquires Cesium

Posted by Martyn Day - September 22, 2024
We explore the surprise deal that promises to bring the worlds of digital twins and geospatial closer together
Bentley Systems iTwin

Bentley Systems iTwin ‘phase two’

Posted by Martyn Day - November 30, 2022
Bentley continues its drive to lead the digital twin infrastructure market with the release of new iTwin products
Digital Innovation Lab Bentley Systems

AI: augmenting not changing AEC workflows

Posted by Greg Demchak - October 12, 2022
The new revolution will bring convenience, not disruption, to AEC
Apple iOS

Apple iOS builds foundations in AEC

Posted by Martyn Day - May 26, 2022
From concept design to reality capture, a new wave of iOS apps are making their mark
Bentley Systems

Towards an open future: Keith Bentley interview

Posted by AEC Magazine - February 7, 2022
In this frank interview, Bentley’s CTO talks cloud, subscription, digital twins and the future of 2D drawings
Digital Energy 4D Visualisation

Digital twins: the case for open-source

Posted by Keith Bentley - October 1, 2021
In order to achieve sustainable infrastructure digital twins, it is imperative that you build your systems around open-source technology
3D PluraView monitor with Elitecad

Schneider Digital brings 3D stereo to desktop BIM

Posted by Greg Corke - May 13, 2021
Schneider Digital's 3D PluraView monitor 'fully compatible' with EliteCAD Architecture
Bentley Education

Bentley Systems goes big on education

Posted by AEC Magazine - May 5, 2021
Bentley Education Program gives students and educators free access to learning licenses
GANverse3D AI KITT

AI generates 3D objects for viz from a single image

Posted by Greg Corke - April 16, 2021
Nvidia GANverse3D uses machine learning to generate fully textured realistic 3D meshes

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