
Greg Corke
After studying civil engineering and architecture at the University of Leeds Greg Corke turned his back on 'real' engineering and has been writing about technology for architects, engineers and designers ever since. He is AEC Magazine's co-founder, managing editor and resident workstation specialist and is also a bit obsessed with travel, BBQ, cooking, beer and the (often painful) pastime of supporting Arsenal.
Review: Dell Precision 7720
With powerful processors, impressive cooling, good serviceability and excellent build quality, this 17” mobile workstation is hard to beat for taking CAD, viz and VR on the road
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OpenBuildings: design and beyond
How Bentley Systems intends to play to its strengths in building design with focused, vertical design tools, cross disciplinary workflows and open data
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Free trials of virtual workstations extended to support home workers
Lenovo, HP, Nvidia and Nutanix among the firms offering extended trials from the desktop, datacentre and cloud.
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Review: PNY PrevailPro P4000
This slimline 15-inch mobile workstation breaks all the rules by putting the powerful ‘VR Ready’ Quadro P4000 GPU at its heart, writes Greg Corke
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Review: Boston Venom Epyc (pre-production unit)
With dual 32-core AMD Epyc CPUs, this beast of a machine from Boston offers an incredible proposition for rendering – but at the expense of single-threaded performance
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Review: Armari Magnetar R80 (pre-production unit)
This dual Intel Xeon Gold workstation is not only phenomenally fast at ray trace rendering, but also delivers the goods in single-threaded workflows
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Five tools for real-time rendering
Explore your building from any angle, and in Virtual Reality, or produce stills and animations at lightning fast speeds
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Unreal Engine – becoming part of the design process
Epic Games Enterprise has the bold ambition to make its legendary real time game engine an essential tool for design
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