Production renderer arrives natively in open-source 3D modeller
Chaos has launched V-Ray for Blender, bringing its production rendering technology to the open source 3D creation tool for the first time.
According to Chaos, V-Ray for Blender enables everything from photorealistic scenes to stylised animations. Intuitive controls let users mimic real-world camera effects and lighting using Chaos’ Global Illumination technology, which simulates natural light behaviour. The software also supports adaptive lighting and PBR-ready materials.
“Blender’s open-source model and active community make it one of the most versatile 3D creation tools for users of any level, and adding V-Ray takes it a step further,” said Allan Poore, chief product officer at Chaos. “With this plugin, Blender artists can render with confidence, all without compromising a thing.”
Blender users will also have access to over 5,600 free, high-quality assets through the Chaos Cosmos asset library, all of which can be accessed within Blender.
Once a scene is ready to render, users can access noise-free, interactive viewport rendering with the Nvidia AI Denoiser and the Intel Open Image Denoiser, or produce clean, final images through the V-Ray denoiser. From there, they will have a full range of post-processing tools for colour correction, light mix, compositing layers and masking, all available directly within the Blender UI.
V-Ray for Blender supports CPU, GPU and hybrid rendering configurations, making it fully scalable based on available hardware. Users can also utilise Chaos Cloud to move their data off their local machines and render in the cloud.