Epic MegaGrant funding will help roll out 3D rendering and data delivery platform
3D Repo is working on a new digital twin streaming solution that will allow AEC users to share and dynamically view massive 3D engineering models straight from the cloud using Epic Games Unreal Engine.
The development of the ‘infinitely scalable’ 3D rendering and data delivery platform is being funded by an Epic MegaGrant from Epic Games.
Via open APIs, the 3D Repo version control cloud connects with Unreal Engine, where pre-optimised assets are dynamically loaded directly into a ‘running game’ giving users the ability to log-in via their 3D Repo credentials and ‘seamlessly retrieve’ any of their assets on the fly.
According to 3D Repo, this is made possible through a persistent storage layer rather than parsing and baking assets into a new game executable each time an asset revision is created.
Features include full support for BIM metadata, native support for RVT, DGN, IFC, and FBX, etc, federation of different file formats, six levels of detail in Revit and access to all 3D Repo APIs including 4D and SafetiBase.
“Over the past two years, we’ve seen a gradual shift from BIM to Digital Twins, with more and more clients requesting high visual fidelity for both engineering and client presentation purposes, and the ability to explore vast 3D scenes in real-time.” shared Dr Jozef Dobos, CEO, 3D Repo.
“Our new digital twin streaming solution is a major breakthrough that will enable AEC professionals to collaborate remotely using very large and complex 3D models across the web.”
“AEC professionals are running into a wall trying to visualise large-scale projects using existing solutions, and this effort shows what’s truly possible when innovative teams collaborate for a mutual goal,” added Ken Pimentel, AEC Industry Management, Epic Games.
The 3DRepo4UnrealEngine integration library is currently in beta and freely available for download here.