Unity Reflect now supports Autodesk BIM 360

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Cloud-based BIM projects can be connected to Unity’s real-time, immersive collaboration platform across VR, AR, XR, web & mobile

A new integration between Unity Reflect and Autodesk BIM 360 will allow construction firms to collaborative on Unity’s real-time platform, as well as visualise variance and design-to-build intent on-site 1:1 using augmented reality (AR).

“Unity Reflect makes it truly simple for designers to collaborate with owners, occupants and contractors around an interactive BIM model that can be experienced in real time, at human scale, by multiple teams at the same time, in a way that is highly intuitive & realistic.” said Julien Faure, vice president, verticals at Unity. “Together with Autodesk, we bring designs to life with BIM-connected virtual reality, to make it easier for all project collaborators to more deeply explore design options, solve complex engineering issues, and plan construction execution.”

“From clash detection to real-time virtual walkthroughs, real-time 3D workflows are transforming how construction firms operate,” said James Cook, head of integrations at Autodesk Construction Solutions. “By using models from BIM 360 within Unity Reflect, construction teams can know these data-rich workflows always incorporate the most up-to-date information.”

Since announcing a collaboration with Autodesk in 2018, Unity Reflect has grown to support a suite of Autodesk products including Revit, Navisworks, and now BIM 360, which is part of Autodesk Construction Cloud, while also enabling Autodesk users to access real-time 3D experiences on a range of devices in AR and VR to bridge the gap between design and construction.

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