Radeon ProRender – accelerating GPU rendering
AMD is developing smart ways to cut render times in its physically-based renderer, other than relying on the brute force of the GPU.
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After studying civil engineering and architecture at the University of Leeds Greg Corke turned his back on 'real' engineering and has been writing about technology for architects, engineers and designers ever since. He is AEC Magazine's co-founder, managing editor and resident workstation specialist and is also a bit obsessed with travel, BBQ, cooking, beer and the (often painful) pastime of supporting Arsenal.