Seeing is believing: using game-changing tools to discover the soul of design – NXT BLD London, June 2017
Until recently, digital tools could portray how an idea would look, but how an environment feels were left to the imagination, explains Philippe and Akshay. Colour, materials, scale and daylighting in renderings were no more than an illustrative approximation.
However, by using the latest visualisation, simulation and VR technology, architects have increasingly more tools in their arsenal to communicate the certainty of their conceptual ideas through immersive means.
View the other NXT BLD presentations
■ Tom Greaves, DotProduct
Reality modelling with phones and tablets
■ Tim Geurtjens, MX3D
To print a steel bridge in Amsterdam
■ Faraz Ravi, Bentley Systems
Virtualised environments in infrastructure
■ Mike Leach, Lenovo
Enhancing performance through the workflow
■ Martin McDonnel, Soluis / Sublime
VR, MR, real time viz and the Augmented Worker
■ Dan Harper, Cityscape
Virtual Reality (VR) beyond the hype
■ Paul Nichols, Skanska
■ Rob Charlton, Space Group
The positive impact of accelerating technologies
■ Arthur Mamou-Mani, Mamou-Mani
Constructing (and deconstructing) buildings with cable robots
■ Johan Hanegraaf, Mecanoo Architecten
Communicating the certainty of conceptual ideas through immersive means
NXT BLD is organised by AEC Magazine and brings next generation architecture, engineering and construction technologies to life in an exclusive conference and exhibition. These emerging technologies facilitate new ways of designing, enhancing the use of 3D models, applying Artificial Intelligence (AI) and offering new possibilities in digital fabrication and construction.
NXT BLD London took place on 28 June at The British Museum, London in association with Lenovo. The conference covered innovations in Virtual and Augmented Reality, design visualisation, digital fabrication and AI.
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