LiDAR point cloud support added to Unreal Engine 4.25 Posted by AEC Magazine - May 5, 2020 Users can now import, visualise and interact with point clouds captured by laser scanners
Christmas comes early for users of Unreal Engine as Datasmith made free Posted by Greg Corke - November 12, 2019
Unreal Engine 4.21 gets support for Revit and collaborative design review Posted by Greg Corke - November 10, 2018 New AEC-focused features added to Unreal Studio beta 4.21 and Datasmith workflow toolkit
Unreal Engine – becoming part of the design process Posted by Greg Corke - September 19, 2018 Epic Games Enterprise has the bold ambition to make its legendary real time game engine an essential tool for design
NEWS: Epic Games optimises workflow from CAD to Unreal Engine Posted by Admin - August 1, 2017 Datasmith workflow toolkit provides high-fidelity translation of numerous common scene assets
Cesium for Unreal – geospatial content inside real-time engine Posted by Greg Corke - March 30, 2021 Free open-source plug-in gives users of Unreal Engine ready access to 3D geospatial content
NEWS: WorldViz brings “warehouse-scale” VR to Unreal and Unity engines Posted by Admin - May 26, 2016 High-precision, wide-area motion tracking delivered to businesses using Oculus Rift, HTC Vive, Daydream VR and other VR Headsets
Chaos launches V-Ray 5 for Unreal Posted by AEC Magazine - August 16, 2021 Production renderer features ‘fully customisable’ light baking for ‘enhanced realism and speed’
PiXYZ plug-in brings IFC files into Unity’s real time engine Posted by Admin - March 5, 2019 Development is part of a renewed effort by Unity to increase presence in AEC sector
Video: NXT BLD 2018 London conference – Marc Petit, Unreal Enterprise Posted by Admin - June 28, 2018 The journey to real time. – NXT BLD London, June 2018