NXT BLD Video: NXT BLD 2019 – Moritz Luck, Enscape Posted by Admin - August 6, 2019 From real-time to realism - NXT BLD London, June 2019
Visualisation Nvidia Omniverse for AEC Posted by Greg Corke - May 14, 2020 Nvidia Omniverse brings together architects and other stakeholders in a visually rich, real-time collaborative environment
Features Radeon ProRender – accelerating GPU rendering Posted by Greg Corke - December 11, 2018 AMD is developing smart ways to cut render times in its physically-based renderer, other than…
Visualisation Chaos Group releases V-Ray 5 for 3ds Max Posted by AEC Magazine - June 16, 2020 Photorealistic ray tracer adds post-rendering compositing and lighting tools, to provide a ‘more complete rendering…
Workstations Design firm using remote graphics to support home workers Posted by AEC Magazine - April 16, 2020 Viz team at US infrastructure firm HNTB using Quadro RTX GPUs to power real time…
Opinion Rendering beyond the CAD workstation Posted by Admin - February 2, 2018 When rendering work is on the cards, what’s the best way for a firm to…
Visualisation Five tools for real-time rendering Posted by Greg Corke - September 21, 2018 Explore your building from any angle, and in Virtual Reality, or produce stills and animations…
Visualisation Enscape integrated with BricsCAD BIM to enhance viz capabilities Posted by AEC Magazine - May 4, 2020 Users of the DWG-based BIM tool can now get access to push button real-time rendering…
Reality modelling LiDAR point cloud support added to Unreal Engine 4.25 Posted by AEC Magazine - May 5, 2020 Users can now import, visualise and interact with point clouds captured by laser scanners