Getting it real: AEC workflows real-time, real fast and ray traced – NXT BLD London, June 2019
Interactive rendering, raytracing, real time are all not uncommon and unheard of in Chaos Group’s rendering world, and Simeon Balabanov himself can look back at years of experience in using all of them throughout their evolution and in numerous workflows. Fresh off the release of V-Ray for Unreal’s first major Update 1, he joins with an overview of the way Chaos Group’s development team is set to answer and lead AEC industry’s growing interest in interactive real-time workflows across platforms. From bringing interactive rendering directly to the Unreal viewport, through providing cross-platform exchange of geometry, materials, lights, to 1-click export from and to host applications – all is set to provide AEC professionals with a powerful new design tool, seamlessly integrated within their process. Photoreal, reality-based and reality-tested.
View the other NXT BLD 2019 presentations
Nassim Saoud, Trimble Consulting
Applications of Mixed Reality in design and construction
Moritz Luck, Enscape
From real-time to realism.
Sandeep Gupte, NVIDIA
Re-imagine cities of the future with next gen visualisation.
Florian Frank, Herzog & De Meuron
User Defined Software.
Richard Harpham, Katerra
Silicon and Sawdust – Deconstructing Construction.
Tal Friedman, Foldstruct
Between the folds – Towards a material revolution.
Melike Altınışık, Melike Altınışık Architects
Dialogue between architecture and robotic construction.
Alexander Le Bell, Tridify
The impact of automated web VR workflows and streamlined collaboration.
Marc Fornes, THEVERYMANY
Exploring forms through Computational Design to Digital Fabrication.
Michael Perry, Boston Dynamics
What if human-like mobility could be added to automation on construction sites?
Mariana Popescu, Block Research Group
Bringing together advances in digital fabrication, computation, and structural design.
Martyn Day, AEC Magazine & NXT BLD
Introducing NXT BLD and AEC Magazine.
Xavier De Kestelier, HASSELL
Cobus Bothma, Kohn Pedersen Fox (KPF)
Accelerating design decisions with rapid visualisation.
Hilmar Gunnarsson & Johan Hanegraaf, Arkio
Bringing architectural design into VR.
Federico Rossi, DARLAB (Digital Architecture & Robotic Lab)
Advanced Robots for Advanced Architecture.
Ken Pimentel , Epic Games
How Fortnite is changing AEC.
Carlos Cristerna , Neoscape
Harnessing the power of real-time ray tracing.
Mike Leach , Lenovo
Navigating challenges surrounding AR and VR hardware.
Mikolaj Bazaczek , VR+ARCH: workflows in past, present and future
VR+ARCH: workflows in past, present and future.
NXT BLD is organised by AEC Magazine and brings next generation architecture, engineering and construction technologies to life in an exclusive conference and exhibition. These emerging technologies facilitate new ways of designing, enhancing the use of 3D models, applying Artificial Intelligence (AI) and offering new possibilities in digital fabrication and construction.
NXT BLD 2020 will take place at the Queen Elizabeth II Centre, London on 9 June, in association with Lenovo.
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